Here we are with another CGS Lighting Challenge. This months is based on a classic Vanitas still life scene, thanks to Giorgio Luciano for the modeling (and BodyParts3D for part of the skull). I decided to take the skull into Zbrush, retopologized it and added some surface details for the normal map. I'm aiming for classic mood with the lighting inspired by the reference images. I'd like to add a few more models and texture to the final image.
|VanitaSSS WiP render|